![]() ![]() Prizes include gold bars, coins, lives and magical powers features. GamblingĪt level 8, the player is offered a prize wheel, on which they can have one free spin per day. When players run out of lives, they are given the option of asking friends for more lives via Facebook. A leader board is shown, which displays the player’s first name, surname, profile picture and rank against their Facebook friends. When the player runs the game in Facebook, the app receives their basic information and email address. Players are prompted to invite their friends. You can always remove or manage this information in your account settings.” Online information On making a credit card purchase, players are advised that “Facebook will save your payment information for future purchases. Parents should be aware that if they enter credit card details, the player can make more than one purchase. A text message is sent to the mobile number entered to confirm payment. The mobile phone purchase transaction screen states “Customers under age 18 must have account holder's permission”. ![]() There is also the option to charge smaller purchases to a mobile phone account, however the purchase price is higher using this method as a significant fee is added. Purchasing in Facebook games can be by debit card, credit card, Paypal and Facebook gift card. The iTunes and Google Play stores advise that players can “disable in app purchases on your device if you don’t want to use this feature”. Players are regularly presented with special offers, some of which are only for a limited time and others which are the player’s “only chance” to purchase. On clicking to collect this prize, a screen was presented which required the player to enter either credit card or Paypal details, claimed to be for “verification purposes” and that the player “will not be charged”.Ī possible learning benefit could be that the player must scan the puzzle quickly to look for the biggest blocks of same coloured gems and react quickly when bonus diamonds and other special features appear.Ĭoins and gold bars can be purchased for A$3.40 to A$203. On answering it correctly, a “prize” was offered of 5 free lives and 45 gold bars. On several occasions, after having run out of lives, the reviewer was presented with an easy question about the game to answer. If the player has insufficient gold bars, they can purchase more. When players run out of lives, they can wait a specified time for more lives (a new life is added every few minutes), use gold bars to get more or ask a friend for more lives via Facebook. For every game that is played, a life is used. Helpful “magical powers”, like Mystic Bombs, are unlocked at various points of the games – some are free, more can be bought with coins. The bonus percentage increases as levels increase. When the player achieves a new level, they receive a gold bar and a bonus percentage which is applied to their score at the end of each game. Stars accumulate to move the player up levels. When the time is up, the points are calculated for which coins and stars are awarded. Players are rewarded for making moves quickly and bonus diamonds may appear. The time allowed for each game is limited to 60 seconds – a clock ticks in the background and ticks faster as the time limit approaches. ![]() The clicked on gems are cleared from the puzzle. The player must click on a cluster of three or more adjoining gems of the same colour. In this game, players start with an allocation of gold bars, coins and 5 lives. In this matching puzzle game, the player must click on three or more adjoining jewels of the same colour to score maximum points in 60 seconds. Game playing behaviour which may be of concern to some parents.Gender stereotypes and sexual references.The level to which the game was reviewed.This review of Diamond Dash contains the following information: Refer to the gambling section of this review for further details Player is risking money or something of value on an outcome of an event involving chance when the probability of winning or losing is less than certain. Researchers who focus on Children and the Mediaġ8+ in-app purchases, online interactivity, advertising, simulated gambling content.eBook - Quality Play and Media in Childhood Education and Care.Working with your child and their Digital Privacy.Apps can track: privacy tips and checks.
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